HOTFIX 1.3 JUST WENT OUT Sunday 6/30

Specific chat about Squad 44 Here.
Locked
User avatar
|*|OH|*|dirtyjob
Site Admin
Posts: 29
Joined: Sun Jun 16, 2024 7:46 am
Location: Boston,Massachusetts

HOTFIX 1.3 JUST WENT OUT Sunday 6/30

Post by |*|OH|*|dirtyjob »

HOTFIX - Changelog V1.3.1
Hotfix Changelog V1.3.1
Vehicles
Fixed muzzle offset for the Jagdpanzer IV L48 late war
Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm)
Fixed skinning on Sherman V
Fixed incorrect material assignment on inside of Churchill Mk VII
Fixed destruction of Sherman V crashing the game
Fixed a rideable seat on the Pershing clipping into the tank
Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4
Increased Cromwell max speed to 60kph (from 40kph)
Reduced Firefly reload duration from 9 to 8s
Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H)

Characters
Possible fix to characters lacking helmets

Weapons
Set max zero on MP34 to 500m

Level Design
Removed lines in the sky on maginot
Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable
Fixed collision box for vehicles on Utah landing craft to allow tanks to move
Removed one possible first flag on Veghel Frontline (due to imbalance)
Possible fix, for frontline so the redzone is consistent
Removed static AT guns from the Arnhem Range deck spawners

UI
Changed role icon for medic to black

VFX
Fixed some 37mm shells not having shatted/ricochet impact FX
Fixed Panzerwerfer smoke tanking FPS
Fixed HEAT rifle grenade projectile missing impact effects on some surfaces

SFX
Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks
Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks
Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle
Fixed Panzerwerfer reload sound being audible from all distances
Removed 3P reload sounds playing on all mortars

Stability
Prevented older mods being played until updated (prevents crashes from old mod references)
Fixed victory screen log spam (possible cause of server instability)
Fixed tank wheels causing issues (rolling to NaN - causing possible server issues)

Known Bugs
End Screens are sometimes broken
Steering "Slippery" on some vehicles
Armored section are shown while no armor tank spawners are there
Our Server's Provided by:
Image
Click Above to Rent a Game Server or Voice Server
Image
Locked